diff options
Diffstat (limited to 'factors')
| -rw-r--r-- | factors/digit_map.go | 14 | ||||
| -rw-r--r-- | factors/type.go | 10 |
2 files changed, 12 insertions, 12 deletions
diff --git a/factors/digit_map.go b/factors/digit_map.go index db562db..83606e9 100644 --- a/factors/digit_map.go +++ b/factors/digit_map.go @@ -7,28 +7,28 @@ type DigitType struct { totativeType TotativeType } -type TotativeType uint8 +type TotativeType byte const ( // This number does not have any totative factors - Regular TotativeType = iota + Regular TotativeType = 0xC0 // This number's totative part is divisible by (r - 1) // - this gives it the simplest possible decimal expansion // for a non-regular (1 digit repeating) and a simple divisibility // test (sum digits, like 3 or 9 in decimal) - Omega + Omega TotativeType = 0xA0 // This number's totative part is divisible by (r + 1) // - this makes it slightly more complicated than omega - Alpha + Alpha TotativeType = 0x80 // This number's totative part is divisible by (r^2 - 1) // but not (r + 1) or (r - 1) // - these totatives straddle the line between simple and complex - Pseudoneighbour + Pseudoneighbour TotativeType = 0x60 // This number's totative part is not divisible by (r^2 - 1) // - it will not be nice to work with - Opaque + Opaque TotativeType = 0x40 // This number is zero, and doesn't have a true totative type. - Zero + Zero TotativeType = 0x00 ) // Zero and one will always have these types. diff --git a/factors/type.go b/factors/type.go index 39aab9b..4b58a1d 100644 --- a/factors/type.go +++ b/factors/type.go @@ -20,19 +20,19 @@ const ( // if you adjust for size by dividing by some power of the number // (different powers yield different best numbers). // All colossally abundant numbers are also superabundant. - ColossallyAbundant NumberType = 0x84 + ColossallyAbundant NumberType = 0xC0 // A number whose factor score is higher than any smaller number. // All superabundant numbers have ordered exponents. - Superabundant NumberType = 0x83 + Superabundant NumberType = 0xA0 // A number whose prime factorization exponents stay the same or decrease // as you go from smaller to larger primes. // All of these numbers are also practical. - OrderedExponent NumberType = 0x82 + OrderedExponent NumberType = 0x80 // A number whose factors can sum to any smaller number without duplication. // All practical numbers besides 1 and 2 are divisible by 4 or 6. - Practical NumberType = 0x81 + Practical NumberType = 0x60 // None of the above types - NotPractical NumberType = 0x80 + NotPractical NumberType = 0x40 ) func Type(n uint32) NumberType { |
